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Tile Blueprint Graphical Overlay stays.


deafro5
  • Branch: Live Branch Version: Windows Pending

After building an airflow tile over normal base tiles, the "white ghost/blueprint" graphics stayed after building. Originally, the task never completed. however, after canceling the task and re-tasking, the order was complete, however the ghost/blueprint still remained. I made a short highlight cutting out the boring parts. See following link

https://www.twitch.tv/videos/414426772

The problem seemed to have fixed itself after a restart of the save.


Steps to Reproduce
my guess. my not be reproducable. 1. Set deconstruct task on a given tile. 2. Select airflow tile, and create a build task over the tile you set to deconstruct. 3. Observe tile seems to never get built.



User Feedback


Nice catch. Not sure on the exact steps to reproduce but I have seen it with dig commands as well. Well, similar. I think if you place a dig command and then place a building command on top, it doesn't overwrite the original dig command properly (placing a building command in dirt will normally place a dig AND build command) and it says "dig unreachable" so it's never dug to start the build. Something like that anyways.

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