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Some dupes ignore build priority


G4MR
  • Pending

Set priority to 9 and dupe just ignored what it needed to do:

5UWiXGc.jpg

Brutal, just realized the two on the other side suffocated.


Steps to Reproduce
1. Set tile priority to 9 1.5 (I may have triggered the emergency button a few times and he started building a plan I made earlier). 2. Watch dupe build a 5 priority tile. (note this was before the water broke through)
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User Feedback


it more likely because of water, navigation have some issue with determining sometimes if tile is reachable. Sometimes you can workaround it by moving (using move to command on dupe) dupes to most closest tile it think it can navigate, after this (as it will be closer to destination) in some cases it will be able to do job in "unreachable" tile.

I faced this issue only for tiles with work in liquid.

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4 hours ago, Vilda said:

I don't think they can jump from ladder to ladder. You need a block or ladder tile between.

they've jumped back and forth before the water started breaking the ore wall.

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They currently cannot make the jump to a ladder that is two tiles away. Are you sure there wasn't anything between the two ladders before? Maybe there was a bug with an invisible block between the two ladders? 

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