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Pump detect/absorb area not the same


Ambaire
  • Branch: Preview Branch Version: Windows Pending

I was just made aware of this thread. 

Is it intended behavior that the pump detection area and pump absorption areas are not the same?

1.png.2336a46d4bf1d6486191cf0620567881.png

And for the mini pump, this just looks weird. The detection area should overlap the pump, not be diagonally adjacent...

3.png.9b424b73b6794cf637dcd92da6d391ff.png

MiniPumpTest.sav


Steps to Reproduce
Load the attached save and observe the mini pump's behavior.
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User Feedback


FIXBUGFIXBUGFIX wishes are granted to the top hehe.
Here some newer implications abusing thi
s. Pumping gas from the other side of a liquid abusing the 3 tiles range :

oni_absorb_area__0001_Calque-2.png.4bfb23fece96d12eff699e4a19901d32.png

oni_absorb_area__0000_Calque-3.png

oni_absorb_area__0002_Calque-1.png

Edit : Note that the Deodorizer now have 2 tiles range, sneaky change in a recently patch.

Edited by Siromatik
Deodorizer update
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AFAIK only the Deodorizer is fixed, not sure if others are really issues as its exploited on purpose.
Except for liquids pumps in one scenario : you wanna pump the layer of liquid 1 over that liquid 2 ? You got both hey !
So let say 'unexpected feature' ^^

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