The 1 through 9 priority buttons are not showing up on some buildings, Even when buildings of the same type are showing theirs. Using the Prioritize button on the lower right has no effect on these rogue buildings as they buildings show no number at all.
I've also noticed that the Dups seem obsessed with these non-prioritized buildings, as if they have a higher priority than 9.
I have three Message Tables, one of them was affected. It had power and was even being used by the Dups while having no priority showing or ability to set/change priority. Same with Microbe Musher, it was being used, no ability to change priority and now priority showing.
I wish I'd taken screen shots, but I destroyed the buildings and rebuilt them before thinking to file this.
Building's I've had affected so far: Message Table & Microbe Musher
I'm on Cycle 33 and just noticed this happening. The buildings have been there since before Cycle 10 and had priorities before. No idea how to reproduce, sorry.
- 1
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now