The 1 through 9 priority buttons are not showing up on some buildings, Even when buildings of the same type are showing theirs. Using the Prioritize button on the lower right has no effect on these rogue buildings as they buildings show no number at all.
I've also noticed that the Dups seem obsessed with these non-prioritized buildings, as if they have a higher priority than 9.
I have three Message Tables, one of them was affected. It had power and was even being used by the Dups while having no priority showing or ability to set/change priority. Same with Microbe Musher, it was being used, no ability to change priority and now priority showing.
I wish I'd taken screen shots, but I destroyed the buildings and rebuilt them before thinking to file this.
Building's I've had affected so far: Message Table & Microbe Musher
Steps to Reproduce
I'm on Cycle 33 and just noticed this happening. The buildings have been there since before Cycle 10 and had priorities before. No idea how to reproduce, sorry.
This issue has been fixed in either a future version or updated in a previous version.