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Game is overlaying markers over certain sections of the map


Ntr1cate
  • Branch: Live Branch Version: Windows Pending

Vanilla with the merge update (MD build)

Even after restarting the game, I have a issue where the game seems to show either the current cursor/markers or certain intended buildings I have layered to be built over the left side of the screen even scaling when zoomed further out.

 

 

Failed achievements 3.sav

Failed achievements 3.png


Steps to Reproduce

In the area to the right of my starting base, The game seems to put a secondary copy of what is in that specific area of the map which seems to follow along the left side of the screen (seems to act as a overlay of sorts)

The markers seem to vary depending on whats being done.

Simply hover your mouse over near/in the slime biome and or add buildings to be built in that area too, even zooming out of that area will continue to overlay the markers (some markers such as the cancel marker doesn't affect it)

error1.png

error#4.png

Error#2.png

Error#3.png




User Feedback


Are you playing the live version of DLC and switched to base game?

There was a fix yesterday in the testing branch 

[Game Update] - 469859

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@sakura_sk It's not the testing branch but the live servers, I own the DLC, having only turned it on twice but never actually playing it (waiting until later to play it)

I turned it on the first time when I first bought the DLC (game turns it on automatically) and once when I wanted to get the merge build to activate (last week).

I presume most glitches resolved on the testing branch will be added to the live game sometime soon? what's the general time between updates between them?

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1 hour ago, Zerohayven said:

sometime soon?

If it's according to schedule, in two weeks (July 15)

Switching from DLC to base game, gets you to the "merged code" (if you didn't notice, the right side bars are different and there are diagnostics menus like the DLC had from the beginning). That is the current "live" update of the DLC [update- 469287] (469473 after two patches that released to the live branch and I'm seeing in your screenshot that you are running this one) and the testing branch of base game and DLC that are running in update 469859

The glitch usually goes away when you complete the requested jobs. If you still find it too annoying and can't wait two more weeks, I think you can still go to the base game (without testing branch) if you opt out of any testing branch (steam->ONI game properties->Betas-> -None-) and deactivate the DLC through steam (uncheck the DLC box in ONI game properties). It will probably download the game and install it.

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1 hour ago, sakura_sk said:

If it's according to schedule, in two weeks (July 15)

Switching from DLC to base game, gets you to the "merged code" (if you didn't notice, the right side bars are different and there are diagnostics menus like the DLC had from the beginning). That is the current "live" update of the DLC [update- 469287] (469473 after two patches that released to the live branch and I'm seeing in your screenshot that you are running this one) and the testing branch of base game and DLC that are running in update 469859

The glitch usually goes away when you complete the requested jobs. If you still find it too annoying and can't wait two more weeks, I think you can still go to the base game (without testing branch) if you opt out of any testing branch (steam->ONI game properties->Betas-> -None-) and deactivate the DLC through steam (uncheck the DLC box in ONI game properties). It will probably download the game and install it.

Thanks

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Note that there's a better fix for the ghosting tiles issue going out in the next update to public testing.

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