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Game Crash on tile/insulated tile build


CasualRaz
  • Branch: Preview Branch Version: Steam Fixed

Game build AU- 242186

Noticed that if I plan out a tile to be built, then cancel that order, then attempt to build the same tile with a different material the game crashes when you click another material.

tested with normal tiles and insulated with a new save.
 


Steps to Reproduce
Crash reproduction example. order the building of normal tile - before it's built cancel it - build another tile, game will crash if you change building material.



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Probably same crash that I got several times today: NullReferenceException
 

[09:34:49.963] [1] [ INFO  ] No def!
NullReferenceException: Object reference not set to an instance of an object
  at PlanScreen.OnRecipeElementsFullySelected () [0x0007c] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\PlanScreen.cs:950
  at Util.Signal (System.Action action) [0x00009] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:795
  at ProductInfoScreen.onMenuMaterialChanged () [0x00039] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\ProductInfoScreen.cs:356
  at (wrapper delegate-invoke) MaterialSelector/SelectMaterialActions:invoke_void__this__ ()
  at MaterialSelector.OnSelectMaterial (.KToggle toggle, .Recipe recipe) [0x0005d] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\MaterialSelector.cs:165
  at MaterialSelector+<RefreshToggleContents>c__AnonStorey0.<>m__1 () [0x00018] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\MaterialSelector.cs:216
  at Util.Signal (System.Action action) [0x00009] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:795
  at KToggle.Click () [0x000ba] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\ui\KToggle.cs:77
  at KToggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0003b] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\ui\KToggle.cs:119
  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50

 

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The same issue happens when you are building a pipe; start laying granite pipe, and then attempt to switch to abyssalite: crash occurs.

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