Steps to Reproduce Build a similar construct. The Reamer don't deliver the phosphor to the fourth farm tile on each side.
Report reply abud 499 Posted June 12, 2018 I don't like that sweeper highlight, because it only shows maximum range whether its obstructed or not. Many times we thought that it should be visible, but game said otherwise Share this comment Link to comment Share on other sites More sharing options...
Report reply ArunPrasath 166 Posted June 12, 2018 If certain tiles are blocked it should show likewise during placement time. Share this comment Link to comment Share on other sites More sharing options...
Report reply Brook 589 Posted June 14, 2018 Changed Status to Known Issue Changed Redmine to https://redmine.klei.com/issues/3611 The visualization has been changed to only display tiles that are actually reachable and not blocked by tiles. This should go out in the next update. That being said, the bug report here is a bit of a weird case, the farthest farm tile is within range, but it is being blocked by the farm tile next to it (closer to the sweeper) due to the way visibility checks are being calculated. One possible solution for this particular case: build the transfer arm one tile lower, it will then have "line of sight" to the farthest reachable farm tile. Share this comment Link to comment Share on other sites More sharing options...
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