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CU - 272643 | Automatic Reamer acts only three tiles width


TheGCat
  • Branch: Preview Branch Version: Linux Known Issue

20180612124517_1.thumb.jpg.aaebcef09d3f15f19902ca3d23e33786.jpg


Steps to Reproduce
Build a similar construct. The Reamer don't deliver the phosphor to the fourth farm tile on each side.



User Feedback


I don't like that sweeper highlight, because it only shows maximum range whether its obstructed or not. Many times we thought that it should be visible, but game said otherwise :(

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Changed Status to Known Issue

Changed Redmine to https://redmine.klei.com/issues/3611

The visualization has been changed to only display tiles that are actually reachable and not blocked by tiles. This should go out in the next update.

That being said, the bug report here is a bit of a weird case, the farthest farm tile is within range, but it is being blocked by the farm tile next to it (closer to the sweeper) due to the way visibility checks are being calculated.

 

One possible solution for this particular case: build the transfer arm one tile lower, it will then have "line of sight" to the farthest reachable farm tile.

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