Observed on build LU-353289.
Observed behavior:
- Some arbor trees have a dozen or more branches in a single tile.
- Game hangs for a few seconds when trying to view the Farming overlay or the Harvesting overlay.
- When the tree is uprooted, the extra branches remain, disappearing only on save/load.
Expected behavior:
- No more than one branch occupies any given tile.
- Branches disappear with the tree when uprooted.
As a workaround, a player can dig out the tile underneath the tree, then save and load the game.
Steps to Reproduce
Generate a new arboreal world. To quickly locate the problem areas, issue a dig/uproot command on the trees, then cancel those commands. Some uproot commands may remain where there are too many branches.
Generate a new arboreal world. To quickly locate the problem areas, issue a dig/uproot command on the trees, then cancel those commands. Some uproot commands may remain where there are too many branches.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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