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Decraft a Trap with a non-pickable mob inside result in crash


Parinter
  • Fixed

Hi there,

Decraft a Trap that has a non-pickable mob inside or has been triggered by moleworm result in a crash/disconnect from the server. And coming back on the server will back you to the last save.

image.thumb.png.05935bca7c2e0ddd1b17cf545eed6d61.png

Well, you can't see the trap but I just decrafted it with a frog inside it. The same happens with any kind of spiders. The only mobs that don't make the game crash are Rabbits and Carrats. Also when a moleworm triggers it, the game crash. But if a non-pickable mob triggers it and die, it will let its loot and decraft the Trap won't crash the server. I hope it's detailed enough. No mods involved.

 

[05:25:10]: [Error] Dedicated server process terminated prematurely.
[05:25:16]: Connection lost to ...

My log file is full of information from a test server, where I tested tons of things.

If I need to put more information, tell me because I don't think this log here will give you much information. And sorry if this is already a known issue. But I tried my best :)

Thanks!


Steps to Reproduce

Hmm... Put a trap on a frog/spiders and decraft the trapped frog/spider ? yeah. that's pretty much it. No mods involved.

client_log.txt

  • Like 1



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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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