ArunPrasath Posted November 28, 2018 Share Posted November 28, 2018 We need a slime geyser outputting lots of slime continuously. It can be something similar to oil wells. The slime geysers should require sand/clay/regolith and should output slime in 3:1 ratio (outputs one third quantity of sand inputted). Requires continuous dupe operation (churning the geyser perhaps?). Should have atleast 1 such geyser in the map. Guess it should output 3.333kg/s (same as oil well), so consumes 10kg of sand every second. Main reason for this geyser is to provide algae for fishes. They eat like crazy! Link to comment Share on other sites More sharing options...
Hexicube Posted November 28, 2018 Share Posted November 28, 2018 PO2 vent + puft. Can even use pwater. A slime geyser wouldn't make sense since it's a solid, and it has no liquid/gas form as it becomes dirt at higher temperatures. I'm assuming you want to grow mushrooms. They only need 5kg/cyc (8.33g/s) of slime each. Link to comment Share on other sites More sharing options...
ArunPrasath Posted November 28, 2018 Author Share Posted November 28, 2018 7 minutes ago, Hexicube said: PO2 vent + puft. Can even use pwater. A slime geyser wouldn't make sense since it's a solid, and it has no liquid/gas form as it becomes dirt at higher temperatures. I'm assuming you want to grow mushrooms. They only need 5kg/cyc (8.33g/s) of slime each. PO2 vent's average output is just 40-50g/s averaged throughtout its off cycle. I'm suggesting this geyser for having algae for fishes (through refinery) Link to comment Share on other sites More sharing options...
Hexicube Posted November 28, 2018 Share Posted November 28, 2018 Fish are a whole other can of worms, they don't really provide anything useful and wild fish do fine with no feeding at all. Also, again, pwater. It slowly evaporates into po2 and I think it's 100% mass conversion. Link to comment Share on other sites More sharing options...
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