BionicSandwich Posted October 17, 2018 Share Posted October 17, 2018 It really annoys me that when you go into an interior space, the entities outside seem to freeze. if you wait a whole day inside your house, then leave, everything will be in the exact same position as how you left it. why? does everything just go brain dead when wilson is not looking at them? Link to comment Share on other sites More sharing options...
lunazone Posted October 17, 2018 Share Posted October 17, 2018 Probably to not hog on your memory Link to comment Share on other sites More sharing options...
CarlZalph Posted October 17, 2018 Share Posted October 17, 2018 37 minutes ago, BionicSandwich said: does everything just go brain dead when wilson is not looking at them? Not everything, but most things go into limbo mode when you're not present; this mode shuts down AI and other things. There are way too many simulated entities in the entire world to all be active at once and still maintain good performance. Link to comment Share on other sites More sharing options...
Wyulliam Posted October 17, 2018 Share Posted October 17, 2018 I got your point. Traditional Don't starve and RoG (prob Shipwrecked too) have something that resolves this. If I'm not mistaken, it is 3 screens around the player (to all directions) who keeps moving when you are around. Maybe we should keep this within the rooms mechanism. The entire world does not need to be active all time, but our surroundings need Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.