Craigjw Posted October 14, 2018 Author Share Posted October 14, 2018 I've tried 1/2 dozen times now to mop the adjacent tile next to the liquid lock in pic 3 and each time the column just collapses. Link to comment https://forums.kleientertainment.com/forums/topic/96320-how-to-make-1-tile-wide-liquid-air-locks/page/3/#findComment-1094241 Share on other sites More sharing options...
Craigjw Posted October 14, 2018 Author Share Posted October 14, 2018 It turns out that if I just leave it long enough, the excess liquid on the side gets removed by dupes using the lock, without me having to set a mop order. Link to comment https://forums.kleientertainment.com/forums/topic/96320-how-to-make-1-tile-wide-liquid-air-locks/page/3/#findComment-1094391 Share on other sites More sharing options...
thejams Posted October 15, 2018 Share Posted October 15, 2018 14 hours ago, Craigjw said: I've tried 1/2 dozen times now to mop the adjacent tile next to the liquid lock in pic 3 and each time the column just collapses. Mopping removes liquid from adjacent tiles, drop the excess down before mopping it. Link to comment https://forums.kleientertainment.com/forums/topic/96320-how-to-make-1-tile-wide-liquid-air-locks/page/3/#findComment-1094462 Share on other sites More sharing options...
crypticorb Posted October 17, 2018 Share Posted October 17, 2018 On 10/10/2018 at 11:51 AM, Saturnus said: That will not work for very long. Instead use this 4 step process that actually works. 1) Build a U bend. Insulated tiles are the one you intend to keep. 2) Pour in 3 different liquids. The bottom one, typically crude oil, have to cover the bottom tile and some of the 2nd tile. The amount of liquid in the top 3 layers doesn't matter. The order they are poured in doesn't matter either as they'll arrange themselves. 3) Put in the roof tile and deconstruct one side to let excess fluids run out. Mop. Repeat for the other side. Typically requires multiple mop order on both sides. 4) Finish roof, and you're done. The point here is that the dupe cannot stand inside the liquid and breathe which will break the liquid lock due to CO2 moving one of the liquids away. That's why it's two deep so standing on the bottom would not allow the dupe to breathe, and the dupe will just jump the one tile gap instead. I've been having an incredible amount of trouble getting this to work. With debug and painting in the liquids, it's perfect every time, and stays that way, but without debug using a dupe normally, whenever the liquid overflows in step 3 and I order a mop on the side tiles, it completely mops up the petroleum and the water tiles adjacent. I can't seem to get past this barrier of dupe stupidity, no matter what combination of mop, deconstruct, fluid types, game speed, or fluid quantity I try. I've tried 4 different fluids, melting snow instead of emptying bottles, everything I could think of. Once the liquid overflows onto the adjoining tile in step 3 and a dupe tries to mop it, it soaks up both of the top two liquids completely. The only method that worked, and was still nearly impossible without debug, was pumping in the liquids 10g/s at a time and shutting off the valve with automation when it detected anything in the tile, effectively bypassing the need to mop by only allowing in precisely 30g of each of the top two liquids. Anything more than 30g would flow over and ruin it. Let me know if you have any imput on this, as I dislike relying on debug for actual gameplay. Somewhat sidetopic: for some reason, liquid vents delete the output if it's less than 10g/s valve limited. Might be an unintended bug find. Link to comment https://forums.kleientertainment.com/forums/topic/96320-how-to-make-1-tile-wide-liquid-air-locks/page/3/#findComment-1097189 Share on other sites More sharing options...
Neotuck Posted October 17, 2018 Share Posted October 17, 2018 57 minutes ago, crypticorb said: I've been having an incredible amount of trouble getting this to work. try this, it allows the extra to flow off Link to comment https://forums.kleientertainment.com/forums/topic/96320-how-to-make-1-tile-wide-liquid-air-locks/page/3/#findComment-1097211 Share on other sites More sharing options...
crypticorb Posted October 17, 2018 Share Posted October 17, 2018 4 minutes ago, Neotuck said: try this, it allows the extra to flow off This worked perfectly, thanks. It's a bit annoying that it requires 4 different liquids to get it started, but it'll work. Polluted water doesn't sublimate to the side tiles, does it? Link to comment https://forums.kleientertainment.com/forums/topic/96320-how-to-make-1-tile-wide-liquid-air-locks/page/3/#findComment-1097213 Share on other sites More sharing options...
Neotuck Posted October 17, 2018 Share Posted October 17, 2018 1 minute ago, crypticorb said: Polluted water doesn't sublimate to the side tiles, does it? no only the top and the water above it will block that from happening and if you don't want to risk it you can always substitute with naphtha Link to comment https://forums.kleientertainment.com/forums/topic/96320-how-to-make-1-tile-wide-liquid-air-locks/page/3/#findComment-1097215 Share on other sites More sharing options...
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