TV4Fun Posted September 17, 2018 Share Posted September 17, 2018 It doesn't really work to assign a warm sweater or cool vest to a duplicant, because there is such a wide range of temperatures across the map, and it's very hard to say exactly where a particular duplicant will be going at a given time. A better idea might be to have, in the same way we have exosuit checkpoints, a warm sweater or cool vest checkpoint where a duplicant has to change before passing. Link to comment https://forums.kleientertainment.com/forums/topic/95651-warm-sweatercool-vest-checkpoint/ Share on other sites More sharing options...
Sasza22 Posted September 17, 2018 Share Posted September 17, 2018 Just a locker with a direction attatched. Moving one way will make dupes equip clothes the other unequip. Build 2 opposite ways to have them wear snazzy suits in the base and swaters/vests outside. Link to comment https://forums.kleientertainment.com/forums/topic/95651-warm-sweatercool-vest-checkpoint/#findComment-1085519 Share on other sites More sharing options...
Slvrsrfr Posted September 17, 2018 Share Posted September 17, 2018 What if we were able to create lockers similar to the ones in ruins? It'd be nice. Link to comment https://forums.kleientertainment.com/forums/topic/95651-warm-sweatercool-vest-checkpoint/#findComment-1085547 Share on other sites More sharing options...
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