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Your Folder structure should be

exported-->Yoursword < inside here should be the weapon Idle or dropped sprite and the .scml

for the equipped sprite or texture
exported--> swap_yoursword-->swapyoursword

posting the whole mod could help as it is sometimes something in the code.


 

15 hours ago, Andreasgamming said:

Your Folder structure should be

exported-->Yoursword < inside here should be the weapon Idle or dropped sprite and the .scml

for the equipped sprite or texture
exported--> swap_yoursword-->swapyoursword

posting the whole mod could help as it is sometimes something in the code.


 

Here are the complete mod folder:
http://www.mediafire.com/file/y8ouh39p2uy1ayf/admin+character.zip

5 hours ago, asd988 said:

Please give some example!
not working

exported.zip

I found your issue, your File structure is incorrect, you need two separate folders for the idle and the swap animations of the tool
This is how it should look in Exported.
image.thumb.png.9788ce1b8cfc39b430a54c9f19d3e2b1.png

This is the structure of the swap_multitool folder

image.thumb.png.f02670bbbb9cc8612d55233c46b9ed42.png

And this is the structure of the multitool folder.

image.thumb.png.356cc7a214ecd6f10ac22f71e8c6d122.png

 

I also noticed your sprites are quite big, you may want to take them to your favorite art program and change their size to ~240 x 240 or small enough so it wont look like a Giant's tool this is for the idle or on the ground sprite, and for the equipped or swap_ sprite ~177 x 340.

And I almost forgot!

image.png.efc838b63e8a3748fb05216e7dcc0329.pngAnd an Error I had made in the Exported swap_multitool file
image.png.6ddade3ced415168430c470651b82922.png

The .scml and the build zip should also be called swap_multitool

9 hours ago, Andreasgamming said:

I found your issue, your File structure is incorrect, you need two separate folders for the idle and the swap animations of the tool
This is how it should look in Exported.
image.thumb.png.9788ce1b8cfc39b430a54c9f19d3e2b1.png

This is the structure of the swap_multitool folder

image.thumb.png.f02670bbbb9cc8612d55233c46b9ed42.png

And this is the structure of the multitool folder.

image.thumb.png.356cc7a214ecd6f10ac22f71e8c6d122.png

 

I also noticed your sprites are quite big, you may want to take them to your favorite art program and change their size to ~240 x 240 or small enough so it wont look like a Giant's tool this is for the idle or on the ground sprite, and for the equipped or swap_ sprite ~177 x 340.

And I almost forgot!

image.png.efc838b63e8a3748fb05216e7dcc0329.pngAnd an Error I had made in the Exported swap_multitool file
image.png.6ddade3ced415168430c470651b82922.png

The .scml and the build zip should also be called swap_multitool

I do not know what I'm doing wrong

:C

 

exported.zip

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