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Exhaustion counters stress?


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I just noticed that my exhausted dupes get -20% stress/cycle. That's a really big buff!

I can imagine this will help with 100% stressed dupes that go crazy until they're exhausted and then they get -10-15% stress relief, so you have time for stress-treating after they wake up on the following day.

However, for normal dupes this can be abused to keep them stress-free by forbidding them to sleep intentionally. Of course, they will sleep and eat instead of work, but that's still better than reaching 100% and sleeping + eating + becoming destructive.

Given that this can counter low morale debuff, I feel it's pretty op. Any other thoughts?

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