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Krampusack Forge


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https://www.youtube.com/watch?v=a2qfColi6yQ

I designed one threshold by 2 piece of Fossil Fragments and 1 Marble Shrub so that the krampus could only enter the furnace but could not escape.

SO. No matter how many krampus come, they will burn in the Forge. Again and again the extinguisher cycle up to put out the flame. As the krampus drops charcoals, then those charcoals burning will burn the next wave of thieves.

Finally I got a krampus sack. Thanks for my pal Xheepey87.

PLS Don't fix any bugs you saw in this video. Thanks to those bugs for that we could find a lot of fun in games.:p

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Very nice! I always love creative uses of game mechanics like this. For the actual "Forge" part of this, though, the end tables are unnecessary.

Ai3vj6e.png
Something similar to this, with the bottom gate open, should trap Krampi inside just as well.

EDIT: Whoops, somehow forgot Krampi nab dropped items. Nevermind.

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8 hours ago, Sinister_Fang said:

screenshots

b3aa44dda3cc7cd936fc2bee3501213fb80e913d.gif.bc383d35b64d182607e42e4ddeed82cf.gif302bd3389b504fc212fcaf32e9dde71190ef6d6f.gif.b62ff2b12c393d202ad2f76aaf41f754.gif

Flame burning has been circulating.

20180806072858_1.jpg.ea83efccf5a3872efaa34e415e6d9443.jpg20180806072944_1.thumb.jpg.2e02cf010571f66438e3e6e74f1526c5.jpg

Fossil Fragments show in that pic. First piece and the second one.

5b67a78d81bf9_.gif.5b88015b7be1ad05a93d613d069aff42.gif

Marble Shrub.

5b67a956cbe95_.gif.927459eef49326dd86846baec9c72bcd.gif

The garland is an ordinary one(no speed up). You are able to through this aisle by trying again and again. Either you can run as fast as possible, such as riding a beefalo or fully armed(Walking Cane, road turf, yellowamulet) to pass that threshold.

5b67a779f4113_20180730132526_1_.thumb.jpg.b57b165af42531473f2890dcb7a56558.jpg

Krampus couldn't get in the Forge before another one comes behind him.

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Honestly, this is pretty hard to build. I was only able to get the shurb/fossil trick to work once out of several attempts where the player couldn't get out, but the Krampus could for some reason.

Also my flame circulation ends up like the 2nd gif than the 1st one, which are small to see.

Was anyone else able to replicate this? 

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18 hours ago, lakhnish said:

Also my flame circulation ends up like the 2nd gif than the 1st one, which are small to see.

 

On 2018/8/6 at 2:30 AM, Field Field said:

Ai3vj6e.png

You could drop the log one by one(not logs) . Because that damage of flames depends on the number of flame.  The damage of a group of 20 logs stacked and a piece of log is the same.https://www.bilibili.com/video/av19408652

Well, I often grill MOBs which like Kluas, Ancient guardian, Beequeen and Toadstool. That's not the first time I choose that Forge.

Kluas: https://www.bilibili.com/video/av15354933

Beequeen: https://www.bilibili.com/video/av17292486

Toadstool: https://www.bilibili.com/video/av19571463

My partner got a lot of Strategies in trading those MOBs. I also use fire trees in some other ways. Like

Moon Caller's Staff: https://www.bilibili.com/video/av19878836/

Treeguards: https://www.bilibili.com/video/av20154804/

Spiderqueen:https://www.bilibili.com/video/av20192318/

Now it's the kramps ' forge:https://www.bilibili.com/video/av28462960/

19 hours ago, lakhnish said:

Honestly, this is pretty hard to build.

I totally agree with this. I spent 3 daytimes delving into this device that allows the krampus to enter the Forge but get no way out. Even in the end, I see the krampus jailbreak every time, I'm going crazy. Fortunately, I finally solved this problem.

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