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More about dupes and more


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Hello,

Forgive me if any of these are already in the game or have already been suggested but I would it if we have:

1. Dupe ID cards,

like the ones you get when u select dupes for printing, that appears when you hover over a dupe's name on the Vitals, Jobs and other tabs. I think it would make micromanaging the dupes a lot more convenient. As of right now, it takes a while to find out which dupe has which skill/ trait etc - you'd have to double-click on the dupe and navigate through all the details It could have additional information such as what clothes the dupe is wearing or which job he is currently in. Just a summary basically.

2. Ability to pin tabs

on the screen compared to having to close each one to go to the next.

3. A 1 tile hatch door

that functions just like a horizontal door. I think it would pair nicely with ladders!

4. An option to sweep to compost.

Maybe have an selection box for composting when u click on sweep. Would be useful for the bunch of excess seeds you tend to accumulate towards late game. Currently you'd have to select each individual item and mark them for compost. Or better yet, have a storage option for the compost, like the ones we have for the storage compactor.

5. An option to mass disable automatic disinfection of tiles.

6. An option to disable (and mass disable) farm tiles.

Currently, I have locked out my dupes from their farms because they are using up precious dirt that I don't have. Even if I mass uproot all the plants and have the priority of all tiles set to 1, my dupes would fertilize them before uprooting. 

7. a display showing the number of tiles selected.

Instead of having to count tiles manually it would be nice if there was a display right beside the cursor showing the dimension of selected tiles e.g. 2x3 for 2 rows by 3 columns selected. It would make planning and calculations way simpler. Maybe have a separate function for selection that would show the details of the selected tiles like row, column, selected area/ room size etc.

8. Ability to build over regular ladders using plastic ones.

9. More graphic settings

for gamers like me who don't have the best of devices. Maybe the ability to turn off/ reduce certain animations?

Having said all that, I would like to say that this game looks extremely good and IS extremely addicting. Thanks for all your great work and I look forward to more updates. 

Cheers~

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I like most of these quality of life suggestion. I've been there marking tiles for disinfecting one by one many times. the ID cards is a must, specially for some one who isn't great at English like me.

On 8/2/2018 at 8:06 AM, Fraxotic said:

1. Dupe ID cards,

2. Ability to pin tabs

3. A 1 tile hatch door

4. An option to sweep to compost.

5. An option to mass disable automatic disinfection of tiles.

6. An option to disable (and mass disable) farm tiles.

7. a display showing the number of tiles selected.

another quality of life for me would be if they:

-  add icons near resource changes while hovering over an item on the build menu or world or Color code the text instead of every thing being white.

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- queue-able research order.

- while queuing a recipe into continues, it would treat them as priority from highest (left side) to lowest (right side) and would move to the next queue if resources not available.

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