Yannick Vachon Posted July 30, 2018 Share Posted July 30, 2018 With the fact that we normally need ranches so we can get the stuff required to get steel (at least in great quantity), at one point, we end up with the fact that we need to move critters from point A to point B. It could be to move them to a new ranch, to move their eggs so they can incubate or to drown them so we can get the meat out of it but in the end, we need to move critters. What if, as a late game tech, we could have something like the transit tube for dupes but to be used to move critter. It could be as easy as a machine on which the duplicant drop the wrangled critter and them, using some power, move it to a stable with some free room in it (with a new drop off that could go with this new transit system). Something that could help while also increasing the end for plastic during the end game. It could also allow us to have stables farther away from our main base (like drecko in a cave around a chlorine geyser and some balm lilies or puffs near a slush geyser). Link to comment https://forums.kleientertainment.com/forums/topic/94137-transit-tube-for-critters/ Share on other sites More sharing options...
ArunPrasath Posted July 30, 2018 Share Posted July 30, 2018 If I'm not wrong, I think we can already do this in a way: We can wrangle them and make the dupe to carry the critter to wherever it needs to be deposited. This can even include the transit tube. Link to comment https://forums.kleientertainment.com/forums/topic/94137-transit-tube-for-critters/#findComment-1070081 Share on other sites More sharing options...
Sasza22 Posted July 30, 2018 Share Posted July 30, 2018 Maybe there should be a special building that you can put them in and send through conveyor rails like a special loader only for critters. Link to comment https://forums.kleientertainment.com/forums/topic/94137-transit-tube-for-critters/#findComment-1070097 Share on other sites More sharing options...
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