tex12347 Posted February 16, 2013 Share Posted February 16, 2013 lol. [MENTION=1]JoeW[/MENTION] and his automatic spam thingies.anyhow, i sort of dissaprove of this, as werepigs are a spinoff of werewolves, or humans that transform into rabies-ridden puppies during a full moon. it sort of defeats the point.plus it's easy to prevent werepigs. just kill you followers, or use a bed roll. if you are in loading distance of the pigs during the evening they should go into their house. if you have a big village your toast.Bed Rolls stop werepigs? thanks for the tip. (No sarcasm) Link to comment Share on other sites More sharing options...
pokebirds Posted February 16, 2013 Share Posted February 16, 2013 Bed Rolls stop werepigs? thanks for the tip. (No sarcasm)Well,you have to sleep before they get a chance to transform. So in the evening is when you want to sleep. Otherwise they will change and hit you while you're doing your napping animation Link to comment Share on other sites More sharing options...
WrathOf Posted February 16, 2013 Share Posted February 16, 2013 Well I am not one to judge what annoys....This adjustment is more of a personal tweak vs a full "mod" so you should try managing it yourself by commenting the following section in the components\werebeast.lua file (near the top of the file)--[[ MOD - disable werepigs at full moon (add this which starts a comment block) self.inst:ListenForEvent("nighttime", function(global, data) if TheGlobalInstance.components.clock:GetMoonPhase() == "full" and self.inst.entity:IsVisible() and not self:IsInWereState() then self.inst:DoTaskInTime(GetRandomWithVariance(1, 2), self:SetWere()) end end, TheGlobalInstance)--]] MOD (add this which ends the comment block)Make sure to backup the file first! And remember that it will get removed whenever the game gets patched. Link to comment Share on other sites More sharing options...
ParasiteKing Posted March 27, 2014 Share Posted March 27, 2014 where do you put this line of code? Do you replace the similar coding on line 12? Link to comment Share on other sites More sharing options...
ParasiteKing Posted March 27, 2014 Share Posted March 27, 2014 Where do you put this line of code for Don't Starve that disables werepigs? Should I replace the similar coding beginning on line 12 and ends on line 16? Link to comment Share on other sites More sharing options...
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