Dr0Shadow Posted June 12, 2018 Share Posted June 12, 2018 NOTICE: I haven't read deeply into the forums, so I'm sorry if I'm asking something that's already been brought up (probably has). Is there a reason why Shipwrecked's water hasn't been ported over with modding into DST yet? I've seen some attempt at it but it seams to have fallen through. If the games share a similar code shouldn't it be fairly straightforward to do it? Link to comment Share on other sites More sharing options...
Leonardo Cox Posted June 13, 2018 Share Posted June 13, 2018 (edited) 23 hours ago, Dr0Shadow said: NOTICE: I haven't read deeply into the forums, so I'm sorry if I'm asking something that's already been brought up (probably has). Is there a reason why Shipwrecked's water hasn't been ported over with modding into DST yet? I've seen some attempt at it but it seams to have fallen through. If the games share a similar code shouldn't it be fairly straightforward to do it? The main difference between DS and DST is that DS is programmed for singleplayer and DST is programmed for multiplayer (which is more complicated in some areas). SW was built with singleplayer in mind so some things have to be reworked or rewritten entirely for it to work in DST. I'm just making assumptions here but I imagine the SW water mechanics are the hardest thing to port over because of this. (If it was easy, island adventures would've already been out by now) Edited June 13, 2018 by DarkKingBoo Link to comment Share on other sites More sharing options...
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