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Reallocation of AET-N


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It would be nice to have an option to disassemble and then reassemble that thing somewhere else, as they have tendency to spawn in rather bad places. If geysers and volcanos are natural formations then thermo-nullifier is a piece of machinery(you dont need to understand workings of internal combustion to drive a car).

Could require tech research; mastered profession of Senior Architect, Mechatronics Engineer and Tenured Scientist. And some amount of refined metal to readjust everything.

Alternatively dupes with Tenured Scientist profession could study the machine, take it apart in the process, but gain new tech that would allow dupes to build inferior version of thermo-nullifier. Even better, it could be possible to study several to make buildable one more efficient.

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10 hours ago, Dirmagnos said:

Alternatively dupes with Tenured Scientist profession could study the machine, take it apart in the process, but gain new tech that would allow dupes to build inferior version of thermo-nullifier. Even better, it could be possible to study several to make buildable one more efficient.

I like this idea! We have 3 aetn so it would be ok for me if dupes would destroy one for studying purposes. 

I would even like if dupes could destroy/study things in POIs...learn how to make nice tables, vending machines...the mess tables look like put batteries...

8 hours ago, Dirmagnos said:

I just delete them thru debug menu. I have no idea why we cant demolish tiles made out of iron or sedimentary rock.

I removed them entirely from the game XD My world gen doesn't spawn them, and i removed all the rubbish tiles around the AETNs as well

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