Jump to content

Some optimization Suggestions for game logic.


Recommended Posts

Due to the limitation of personal English level, there may be grammatical errors in the following contents.

I have used the Chinese language package, so there may be some mistakes about the game noun.

......

1.It is hoped that the battery in the ruins building will be disabled for automatic maintenance at the beginning of the game.

...

2.Can automatic sterilization be distinguished from chores? (task priority option)
I don't know how to ban my employees from sterilizing the tile outside the base.

...

3.When my employees are hungry, can they suspend their high-priority Occupational task to collect plants (100% growth).

There was a lot of food, and then they starved to death.I don't know if it's a BUG.Or there's a problem with the priority setting.

...

4.I don't know how to get them to submit samples and open the ruins gate?(although the priority is 9)

...

5.Can they finish their task before they go to bed? I don't mind if they sleep a little longer.

...

6.Compared to the automation version ,In the current version priority setting reduces the work efficiency of small people.

The official should be in guarantee efficiency under the premise of clear division of labor.

BUG:

Changing the name of the little people at the beginning of the game may cause the game to crash (Chinese language pack)

...

 

 

1 hour ago, Ksincle said:

1.It is hoped that the battery in the ruins building will be disabled for automatic maintenance at the beginning of the game.

2.Can automatic sterilization be distinguished from chores? (task priority option)
I don't know how to ban my employees from sterilizing the tile outside the base.

3.When my employees are hungry, can they suspend their high-priority Occupational task to collect plants (100% growth).

There was a lot of food, and then they starved to death.I don't know if it's a BUG.Or there's a problem with the priority setting.

4.I don't know how to get them to submit samples and open the ruins gate?(although the priority is 9)

5.Can they finish their task before they go to bed? I don't mind if they sleep a little longer.

6.Compared to the automation version ,In the current version priority setting reduces the work efficiency of small people.

The official should be in guarantee efficiency under the premise of clear division of labor.

BUG:

Changing the name of the little people at the beginning of the game may cause the game to crash (Chinese language pack)

1) This bug will hopefully be fixed at some point.
2) If you click the tile, there is an option called "Disabled Disinfect"
3) You will need to tweak priorities to get them to do so. 
4) That priority is either supply or toggle? I might be wrong, but if you increase those sub priorities, they will do it faster.
5) If you hit the Exclamation point image, it will force dupes to ignore essential tasks such as eating, sleeping, bathroom.
6) Priority system needs to be tweaked. There are a few guides and videos out on how to manage the priorities.

On 4/20/2018 at 7:12 PM, Ambaire said:

Which has to be clicked for every single damn tile. We need a mass disable disinfect already.

I agree to that. Maybe just a "copy settings" as for Storage Compactors. That one you can copy to an area.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...