Ksincle Posted April 20, 2018 Share Posted April 20, 2018 Due to the limitation of personal English level, there may be grammatical errors in the following contents. I have used the Chinese language package, so there may be some mistakes about the game noun. ...... 1.It is hoped that the battery in the ruins building will be disabled for automatic maintenance at the beginning of the game. ... 2.Can automatic sterilization be distinguished from chores? (task priority option) I don't know how to ban my employees from sterilizing the tile outside the base. ... 3.When my employees are hungry, can they suspend their high-priority Occupational task to collect plants (100% growth). There was a lot of food, and then they starved to death.I don't know if it's a BUG.Or there's a problem with the priority setting. ... 4.I don't know how to get them to submit samples and open the ruins gate?(although the priority is 9) ... 5.Can they finish their task before they go to bed? I don't mind if they sleep a little longer. ... 6.Compared to the automation version ,In the current version priority setting reduces the work efficiency of small people. The official should be in guarantee efficiency under the premise of clear division of labor. BUG: Changing the name of the little people at the beginning of the game may cause the game to crash (Chinese language pack) ... Link to comment https://forums.kleientertainment.com/forums/topic/89992-some-optimization-suggestions-for-game-logic/ Share on other sites More sharing options...
TheExceed Posted April 20, 2018 Share Posted April 20, 2018 1 hour ago, Ksincle said: 1.It is hoped that the battery in the ruins building will be disabled for automatic maintenance at the beginning of the game. 2.Can automatic sterilization be distinguished from chores? (task priority option) I don't know how to ban my employees from sterilizing the tile outside the base. 3.When my employees are hungry, can they suspend their high-priority Occupational task to collect plants (100% growth). There was a lot of food, and then they starved to death.I don't know if it's a BUG.Or there's a problem with the priority setting. 4.I don't know how to get them to submit samples and open the ruins gate?(although the priority is 9) 5.Can they finish their task before they go to bed? I don't mind if they sleep a little longer. 6.Compared to the automation version ,In the current version priority setting reduces the work efficiency of small people. The official should be in guarantee efficiency under the premise of clear division of labor. BUG: Changing the name of the little people at the beginning of the game may cause the game to crash (Chinese language pack) 1) This bug will hopefully be fixed at some point. 2) If you click the tile, there is an option called "Disabled Disinfect" 3) You will need to tweak priorities to get them to do so. 4) That priority is either supply or toggle? I might be wrong, but if you increase those sub priorities, they will do it faster. 5) If you hit the Exclamation point image, it will force dupes to ignore essential tasks such as eating, sleeping, bathroom. 6) Priority system needs to be tweaked. There are a few guides and videos out on how to manage the priorities. Link to comment https://forums.kleientertainment.com/forums/topic/89992-some-optimization-suggestions-for-game-logic/#findComment-1027921 Share on other sites More sharing options...
Ambaire Posted April 20, 2018 Share Posted April 20, 2018 3 hours ago, TheExceed said: 2) If you click the tile, there is an option called "Disabled Disinfect" Which has to be clicked for every single damn tile. We need a mass disable disinfect already. Link to comment https://forums.kleientertainment.com/forums/topic/89992-some-optimization-suggestions-for-game-logic/#findComment-1027999 Share on other sites More sharing options...
TheExceed Posted April 20, 2018 Share Posted April 20, 2018 4 minutes ago, Ambaire said: Which has to be clicked for every single damn tile. We need a mass disable disinfect already. Haha yeah, it's not too bad for me as many things arent infected for me Link to comment https://forums.kleientertainment.com/forums/topic/89992-some-optimization-suggestions-for-game-logic/#findComment-1028010 Share on other sites More sharing options...
Gurgel Posted April 23, 2018 Share Posted April 23, 2018 On 4/20/2018 at 7:12 PM, Ambaire said: Which has to be clicked for every single damn tile. We need a mass disable disinfect already. I agree to that. Maybe just a "copy settings" as for Storage Compactors. That one you can copy to an area. Link to comment https://forums.kleientertainment.com/forums/topic/89992-some-optimization-suggestions-for-game-logic/#findComment-1028847 Share on other sites More sharing options...
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