BlueLance Posted April 23, 2018 Share Posted April 23, 2018 I would love it if it told you how much gas/liquid you would get per cycle on average, or like other said the amount per second you get in total. On 20/04/2018 at 2:31 AM, crypticorb said: This is where I'd like to revisit the topic that Klei NEEDS to add in a world generation control panel for new games, to allow more/less geysers and control how they spawn, as well as other factors such as starting algae/water and other factors. I also agree with this, I never struggled even with the new system, but I did not like ruins or the size of the map, so I increased my map size to 512 * 512, Deleted all ruins, and made the world gen spawn more geysers.... a lot more geysers, I wanna play the game, enjoy it and run some crazy long builds I have a maintenance walkway spanning the entire length of my asteroid which transports all liquids and gasses to my base. So much fun Link to comment https://forums.kleientertainment.com/forums/topic/89838-geyser-changes/page/2/#findComment-1028824 Share on other sites More sharing options...
Oozinator Posted April 23, 2018 Share Posted April 23, 2018 44 minutes ago, BlueLance said: .. so I increased my map size to 512 * 512,.. Performance good? Link to comment https://forums.kleientertainment.com/forums/topic/89838-geyser-changes/page/2/#findComment-1028832 Share on other sites More sharing options...
BlueLance Posted April 23, 2018 Share Posted April 23, 2018 2 hours ago, Oozinator said: Performance good? To be honest, I never noticed any drop in performance. At the moment I am on the test build so my game has bricked itself but thats normal. Link to comment https://forums.kleientertainment.com/forums/topic/89838-geyser-changes/page/2/#findComment-1028870 Share on other sites More sharing options...
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