Jump to content

Good geyser Cooling


Recommended Posts

If you decide to use Wheezeworts, do the math first. They can overheat and stop easily even with conveyor (the steam is at 110 C, Worts stop working at 90). Attempts at my geyser failed utterly with Wheezeworts, even though they were separated in hydrogen atmosphere. Though I agree that 20 kg/s production during eruption is a bit extreme.

47 minutes ago, TheExceed said:

@kasuha Would using metal tiles and conductive wire bridges from tungsten be better then?

The solution I have is good enough. There's no need to have it better if it does the job. I guess that when using metal tiles, I would not need the embedded bridges.

1 minute ago, TheExceed said:

Base value? Like did I edit them? Nah. I have two of them that high.

Base value is the one that it lists in the info pane.  Adjusted is after you calculate uptime duration percentages for both Eruption and Activeity, and multiply it all together.

Just now, Kasuha said:

If you decide to use Wheezeworts, do the math first. They can overheat and stop easily even with conveyor (the steam is at 110 C, Worts stop working at 90). Attempts at my geyser failed utterly with Wheezeworts, even though they were separated in hydrogen atmosphere. Though I agree that 20 kg/s production during eruption is a bit extreme.

The solution I have is good enough. There's no need to have it better if it does the job. I guess that when using metal tiles, I would not need the embedded bridges.

My issue is that mine has a long uptime.. and yours doesn't cool it enough during it's active time to be used for much of anything.

 

Just now, PhailRaptor said:

Base value is the one that it lists in the info pane.  Adjusted is after you calculate uptime duration percentages for both Eruption and Activeity, and multiply it all together.

Then yes, base value is 4.7kg/s

2 minutes ago, Kasuha said:

The solution I have is good enough. There's no need to have it better if it does the job. I guess that when using metal tiles, I would not need the embedded bridges.

doesn't that require a slush geyser? Does @TheExceed have one on his map?  Also a CO2 geyser can do it as well

2 minutes ago, Neotuck said:

doesn't that require a slush geyser? Does @TheExceed have one on his map?  Also a CO2 geyser can do it as well

Technically no. I use slush because I have it but I believe feeding it polluted water from another source at constant temperature - even 40 C - would be fine. It would just be hotter. All you need is to keep it cold enough to condense the steam. 40 C is cold enough.

Just now, Kasuha said:

Technically no. I use slush because I have it but I believe feeding it polluted water from another source at constant temperature - even 40 C - would be fine. It would just be hotter. All you need is to keep it cold enough to condense the steam. 40 C is cold enough.

Then how should I go about cooling the liquid after its condensed efficiently?

7 minutes ago, TheExceed said:

My issue is that mine has a long uptime.. and yours doesn't cool it enough during it's active time to be used for much of anything.

Wheezeworts have no chance cooling the geyser to 'cool enough', they'll have hard time just condensing the steam. You need aquatuners or 'borg cube effect' to get the output colder.

Just now, Kasuha said:

Wheezeworts have no chance cooling the geyser to 'cool enough', they'll have hard time just condensing the steam. You need aquatuners or 'borg cube effect' to get the output colder.

So basically you have to abuse unnatural mechanics to get useable liquid.

1 minute ago, TheExceed said:

Then how should I go about cooling the liquid after its condensed efficiently?

Aquatuners. You can check my map, it has complete solution. Hot water for electrolyzers because they're fine with it, cooled water for my base and farm.

Just now, Neotuck said:

how?

There's a thin layer of water above the pump. It cools easily from metal plates because it's thin and has little mass. And then it propagates instantly to the rest of the chamber every time it shares tiny amount of its cool contents with the rest - I assume it happens when the pump removes some liquid.

Though okay, the tempshift plates and the high heat conductivity of metal plates might be throwing spanner into the 'borg cube' works. I'm not 100% sure about it. I would believe there's some of it still left, though.

AETN in principle provides about 4 Worts worth of cooling. That's very little when it comes to cooling water.

1 minute ago, Kasuha said:

There's a thin layer of water above the pump. It cools easily from metal plates because it's thin and has little mass. And then it propagates instantly to the rest of the chamber every time it shares tiny amount of its cool contents with the rest - I assume it happens when the pump removes some liquid.

When the water lvl drops the hydro sensor opens the shutoff valve and 14C water drops from the top

If water temp in chamber is over 5C the doors close allowing heat to pass into the AETN chamber 

the pump pulls 5C water to my wheat farm

Just now, Neotuck said:

When the water lvl drops the hydro sensor opens the shutoff valve and 14C water drops from the top

If water temp in chamber is over 5C the doors close allowing heat to pass into the AETN chamber 

the pump pulls 5C water to my wheat farm

So only drops it 9C in how long?

1 minute ago, Neotuck said:

When the water lvl drops the hydro sensor opens the shutoff valve and 14C water drops from the top

If water temp in chamber is over 5C the doors close allowing heat to pass into the AETN chamber 

the pump pulls 5C water to my wheat farm

What is the setting of that hydro sensor? Could you test if it will still work as well if you set it to refill the chamber when below 950 kg?

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...