Jump to content

Unlimited water storage


Recommended Posts

Just now, Oozinator said:

image.thumb.png.e82b663b7a8eeb76d5bca9f0c7767144.png
 

I am trying it out on a non-debug mode game.. I believe the idea is putting a heavier liquid so that the vent does see the other water and doesn't over pressure, but not sure how my cruid oil should I put

Link to comment
Share on other sites

Just now, MidnightSteam said:

@Oni Noob Go look at my picture in your Borg Cube post. In the water tank, add a liquid vent on the highest inside space and it'll form an air pocket. :D 

Yup I was able to do it, I though the oil should be less than 1.9kg

Link to comment
Share on other sites

I think you are confusing the methods for "unlimited" liquid storage with how you can store "unlimited" gas, Oni Noob.

For liquid all you need is the airflow tiles, which make a funky little air pocket, letting the valve keep flowing.

For gas you need to have the less than 1.8kg~ liquid in the vent tile to keep it from over-pressuring.

Link to comment
Share on other sites

58 minutes ago, Oni Noob said:

I am trying it out on a non-debug mode game.. I believe the idea is putting a heavier liquid so that the vent does see the other water and doesn't over pressure, but not sure how my cruid oil should I put

This is a simple door compressor, you can compress any liquid with it, even your oil.
The loop of the doors is from top to bottom - 2sec. sequence.

Link to comment
Share on other sites

1 hour ago, Oni Noob said:

Anyone know how to implement water storage. I added oil in the vent but suddenly it gone when I start adding the ph20
image.thumb.png.591c9f0c020244592adbd6fb71ce4c73.png

sometimes liquid vent destroys the crude oil, i don't know why but sometimes

so after making tank keep checking (maybe to little crude oil),

FIY liquid vent will be overpressure 1000kg liquid or gas 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
×
  • Create New...