Jump to content

100% happy shinebugs should double their light output

Recommended Posts

Yes this makes sense, devs said happiness = more product from an animal so more light is the logical shinebug output when happy.

Tricky thing is going to have a greenhouse/stable as it looks like you can only groom in a stable you would need your Bristles in their to get the light but that means you can't have a greenhouse station and get your farmer doing micro-nutrients.

Maybe we need 'nest boxes' for animals (maybe one for flying creatures, another for walking), this is where the creature is taken from and put back to each time they are groomed and it could be outside of the stable room if you wish.  It also makes for a logical place for the eggs to be laid/collected at and it's a place that the animal can sleep/burrow at.

Link to comment
Share on other sites


This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

  • Create New...