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Replacing Wires for old ones


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So I recently started playing again and I had my entire colony run on the older wires and when I had finally completed the research for heavier gauge wire, I found that I have to deconstruct the old wire before placing a new one. Maybe for an update, could you make it to where if you place a wire on top of an already wire occupied tile, it will automatically set it to where the blueprint is there and the destruction of the old wire is queued. Thanks! 

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It would be nice to have this as generic feature - when something can't be placed because an already existing building is in the way, the player can place it e.g. with Alt+click and then the obstructing building is scheduled for deconstruct before the new one is built.

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2 hours ago, Kasuha said:

It would be nice to have this as generic feature - when something can't be placed because an already existing building is in the way, the player can place it e.g. with Alt+click and then the obstructing building is scheduled for deconstruct before the new one is built.

This

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Well, wires replacement was removed because of bug - vanishing material on wire replace, right now its fixed for tiles but not for wire, so wires cannot be replaces, it seems, because material vanish was not fixed for wires.

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