Zarquan Posted February 4, 2018 Author Share Posted February 4, 2018 My bet is the overheat thing is caused by unit errors. The save file saved as kelvin and the load read it as celcius. Just be grateful it didn't happen the other way around. Link to comment Share on other sites More sharing options...
Kabrute Posted February 5, 2018 Share Posted February 5, 2018 ikr, I figured thats exactly what happened as soon as I saw the values involved, and if it had broken the game in the other direction the fits from the players would have gotten it fixed a LOT faster. As is I have posted bug report about it. Link to comment Share on other sites More sharing options...
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