Beirirangu Posted January 17, 2018 Share Posted January 17, 2018 Make two compactors before you leave the starting biome, set one for sandstone (when it's the only raw material you have) and the other for ALL seeds, then start exploring into another biome and find a seed, but here's the thing, the seed WILL NOT go to the compactor unless you MANUALLY add the seed, but EVERY raw material you dug up went into the storage compactor set for only sandstone Does anyone else see a problem with that? Can that not be a setting, in and of itself, if you want that to happen to ANY category? I've also had the same problem with the bottle emptier when I set it to water, but I haven't yet "discovered" polluted water, or any other liquids Link to comment https://forums.kleientertainment.com/forums/topic/86520-new-storage-subcategories/ Share on other sites More sharing options...
AileTheAlien Posted January 18, 2018 Share Posted January 18, 2018 Yeah, I don't mind if newly-discovered resources are handled one way or the other, but it should be consistent. IMO, this actually belongs in the bug-report forum, since it's just as weird as other glitchy behaviour. Link to comment https://forums.kleientertainment.com/forums/topic/86520-new-storage-subcategories/#findComment-993792 Share on other sites More sharing options...
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