goboking Posted January 17, 2018 Share Posted January 17, 2018 Currently we can craft two types of equipment: clothes and exo suits. The former has its uses, but it's a hassle to micromanage. The latter is something every player's going to want to build. I propose adding additional types of equipment and giving dupes a tab for easier equipment management. After researching appropriate techs and building suitable crafting stations we could build: new tools for faster digging, building, deconstruction, etc better weapons, body armor (assuming combat will eventually play a role in our colony's survival; automated turrets could be fun too) explosives for clearing out large chunks of terrain in one blast headlamps, lanterns (assuming light and dark is ever expanded upon) scanners for tracking down geysers, ruins, creatures, etc med packs (again, assuming threats are ever given teeth, so to speak) lunchboxes so our dupes don't have to run back to the base from a distant project every time they get the munchies I'm sure there are other things that could be implemented rather seamlessly. In researching and upgrading equipment the Research skill could remain relevant a bit longer into the game and we'd be able to prioritize how and when we want to make our dupes more efficient. Link to comment https://forums.kleientertainment.com/forums/topic/86514-take-equipment-to-the-next-level/ Share on other sites More sharing options...
Oozinator Posted January 17, 2018 Share Posted January 17, 2018 11 hours ago, goboking said: .. better weapons, body armor (assuming combat will eventually play a role in our colony's survival Planes and tanks! Link to comment https://forums.kleientertainment.com/forums/topic/86514-take-equipment-to-the-next-level/#findComment-993610 Share on other sites More sharing options...
Imendil Posted January 17, 2018 Share Posted January 17, 2018 Digging lasers? Laser germ purifiers? Automated harvesting drones! That would dig stuff and take that to container instead of our precious dupes Link to comment https://forums.kleientertainment.com/forums/topic/86514-take-equipment-to-the-next-level/#findComment-993623 Share on other sites More sharing options...
goboking Posted January 17, 2018 Author Share Posted January 17, 2018 3 hours ago, Imendil said: Automated harvesting drones! That would dig stuff and take that to container instead of our precious dupes I don't think I'd lump automated robots in with personal equipment, but this is something I absolutely want to see added to the game at some point. Link to comment https://forums.kleientertainment.com/forums/topic/86514-take-equipment-to-the-next-level/#findComment-993704 Share on other sites More sharing options...
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