Oozinator Posted January 15, 2018 Share Posted January 15, 2018 I like the debug creativity mode, but when you ask me, some improvements would be nice. Basic stuff like, folders/subfolders for templates. A pipette function where you clone "mass/material/temperature, below mousecursor. The option to mirror templates vert/hor. The option to plant plants in planterboxes, or placing artworks with art on it/ connected cables.. Some more? Edit: Make the threshold fixable, then it would be possible to setup traps with automation and/or to check, where the dupes are. Link to comment Share on other sites More sharing options...
AileTheAlien Posted January 15, 2018 Share Posted January 15, 2018 Also, default temperature for spawned things/materials. Even if everything was 25*C, that'd still be better than (apparently) arbitrary temperatures. Link to comment Share on other sites More sharing options...
sadovsf Posted January 16, 2018 Share Posted January 16, 2018 Or as i suggested already. Make it generally a user accessible and supported creative mode / menu Link to comment Share on other sites More sharing options...
Transwarp Posted February 2, 2018 Share Posted February 2, 2018 If have setup my game settings with C as temperature but this editor wants everything in K Temps. Or having troubles with mass inside the fields from the painter the get them remove. Pressing space for removing the value just cause the game to be paused. Link to comment Share on other sites More sharing options...
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