DemainaNyx Posted December 6, 2017 Share Posted December 6, 2017 So, I started digging into my cold Biome when I saw the new hydrogen cooling device covered in ice next to a security door. Told my dupes to dig and open the right door, setting both to 9. Area was dug no problem, but my dupes didn't want to open the door. I told them to deactivate the door, and they did that no problem, but they wouldn't "submit bioscan". After a reload, I tunneled around the set piece and tried the left door, which they promptly attempted to open before night hit and they went to sleep. You can even see the progress on the door below. Is this intended behavior for these doors? The only thing I can guess is because they need to do the "submit bioscan" animation, they need a ledge to stand on, which is why the left door worked, but the right one didn't. Once the left door was open, I told them to open the right door, and my dupe ran through the left door to open the right door. This is World Seed 1300831274 (great seed too; chlorine, nat gas, and steam geyser right near start) in case someone wants to see if they have the same issue, and this biome/ruin location is North West of start. Link to comment https://forums.kleientertainment.com/forums/topic/85160-bug-dupe-wont-open-ruin-security-door-on-a-ladder/ Share on other sites More sharing options...
Saturnus Posted December 6, 2017 Share Posted December 6, 2017 The security doors here are facing left so has to be opened from the left Link to comment https://forums.kleientertainment.com/forums/topic/85160-bug-dupe-wont-open-ruin-security-door-on-a-ladder/#findComment-981761 Share on other sites More sharing options...
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