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Stress should be impactful before 100%


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Correct me if I'm wrong but stress is only an issue if they reach 100%? Currently there's no reason to care about stress until you get close to this. There should be tiered stress symptoms.

Example:

20% -1 all stats

40% -3 all stats

60% -5 all stats

80% -5 all stats, periodic stress debuff trigger

100% -5 all stats and constant stress debuff triggers

+1

It doesn't even need to be very complicated. Even having only 3 levels (like the green/yellow/red health in Left 3 Dead) would be fine. Might even be better / more understandable. (Imagine the interface clutter listing more than a few stress levels.)

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