Red Truffle Posted November 26, 2017 Share Posted November 26, 2017 Basically, i suggest entered feature of fireproof in each object. When object temperature reaches a fireproof level, the object will light up. For example, fireproof of wire is 50° C, in the working wire heats up on a 15°C, temperature environment is 40°C, 40+15=55°C > 50°C, wire light up absorbing oxygen and excrete combustion products. The fireproof level you can appoint on each electrical object and some material. Fire can put out water or sand. Link to comment Share on other sites More sharing options...
madcat1188 Posted November 28, 2017 Share Posted November 28, 2017 Or perhaps if you have a room that has a certain percentage of oxygen and natural gas and/or hydrogen, and then there's a spark ... Link to comment Share on other sites More sharing options...
Red Truffle Posted November 29, 2017 Author Share Posted November 29, 2017 Can be added sprinkler system which also may be used for the cooling room. Link to comment Share on other sites More sharing options...
LeadfootSlim Posted December 3, 2017 Share Posted December 3, 2017 One of the recent datamining posts showed flame animation sprites - so it's definitely happening, I think! I don't know what would scare me more; a coal fire or an oil fire. Link to comment Share on other sites More sharing options...
Khullag Posted December 4, 2017 Share Posted December 4, 2017 22 hours ago, LeadfootSlim said: One of the recent datamining posts showed flame animation sprites - so it's definitely happening, I think! I don't know what would scare me more; a coal fire or an oil fire. ohshiiiii that's amazing, waiting for my base to be blown up)) need some challenge Link to comment Share on other sites More sharing options...
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