watermelen671 Posted October 29, 2017 Share Posted October 29, 2017 It's kinda like a kick button, but it's out of the control of the player, so nobody can get kicked randomly for no good reason. It's also a good way to negate the whole issue of people joining a lobby, then going AFK and never allowing the rest of the party to start. (Which, tbh, REALLY sucks and completely destroys the mood.) Basically how it'll work is say if someone is AFK for 1-2 minutes, a little dialog box will pop-up asking "Are you still there?" with a simple, "Yes, I wish to continue" at the bottom. If the player clicks the "Yes, I wish to continue", then the dialog box would close and the AFK counter would reset. But, if, say, the player doesn't click on anything for another 30 seconds, then the dialog box will close, and another one will pop-up informing the player that "You've been disconnected due to inactivity.", and they'll be disconnected. The system would work in both the lobby, and in-game, and mitigate the problem of AFK griefers and/or trolls. Edit: Wow, this is getting a lot of attention. Seems like this is something that everybody wants. But did I really think everything through? Does nobody think there's flaws in my design? I mean, I was kinda hoping to spark some discussion, have people suggest and elaborate on things I might have missed, or how it could be implemented, or if it could be done better... you get what I mean. :3 Link to comment Share on other sites More sharing options...
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