monkeybee Posted October 13, 2017 Share Posted October 13, 2017 ok so me and my dad are coming up to our 3rd summer and we just dont like wildfire and retreeting to a smaller base or under ground for the season so was wondering if theres a way to disable wild fire so we can stay in the mega base ??? Link to comment Share on other sites More sharing options...
Daniel86268 Posted October 13, 2017 Share Posted October 13, 2017 You can either disable it in the worldgenoverrides.lua if you generate a new world, or you can try the command: TheWorld.topology.overrides.wildfires = "never" It should retroactively disable wildfires in your world. Enjoy Link to comment Share on other sites More sharing options...
monkeybee Posted October 13, 2017 Author Share Posted October 13, 2017 didt know of that commarnd ill try it now but ya 3-4years in to the game we dont really want to restart its our longest game (even tho where playing endless but meh its just for fun not to see how long we can last) Link to comment Share on other sites More sharing options...
Daniel86268 Posted October 13, 2017 Share Posted October 13, 2017 Yea, I can totally relate to that. Also make sure that the person who inserts the command is a Admin on the server and has the "Remote: " in front of the console. If you paste it in with ctrl+v it disables the "Remote: " press ctrl to enable the remote again. (Just in case you didn't know already.) Link to comment Share on other sites More sharing options...
monkeybee Posted October 13, 2017 Author Share Posted October 13, 2017 me know then oso did c_save() and c_reset() bc something me found on reddit that was for something im not looking for said thos 2 commarnds will save the 1st commarnd for ever Link to comment Share on other sites More sharing options...
Mencken Posted October 14, 2017 Share Posted October 14, 2017 I made a base with fireproof flooring (dragon scales). Link to comment Share on other sites More sharing options...
ariadnesGambit Posted October 14, 2017 Share Posted October 14, 2017 11 hours ago, Mencken said: I made a base with fireproof flooring (dragon scales). Aside from the fact scaled flooring looks ugly, it's not even entirely fireproof. Wildfires still happen normally, all it does is reduce the rate of fire spread, often to the point of stopping it entirely. Whatever was ignited from a random wildfire will still burn normally though, unless the player intervenes. Link to comment Share on other sites More sharing options...
monkeybee Posted October 15, 2017 Author Share Posted October 15, 2017 on top of that the amount of scale needed to farm to A destroy my mega base looks B place it every where will be insane me mean im just playing a donkey kong (im using a modded charter bite me) and my dad is wilson Link to comment Share on other sites More sharing options...
Endedbox45 Posted October 18, 2017 Share Posted October 18, 2017 On 10/14/2017 at 5:48 AM, monkeybee said: ok so me and my dad are coming up to our 3rd summer and we just dont like wildfire and retreeting to a smaller base or under ground for the season so was wondering if theres a way to disable wild fire so we can stay in the mega base ??? Wildfires aren't that much of a problem if you have ice fling-o-matics. Well, they aren't a problem for me anyway. Link to comment Share on other sites More sharing options...
monkeybee Posted October 18, 2017 Author Share Posted October 18, 2017 2 hours ago, Endedbox45 said: Wildfires aren't that much of a problem if you have ice fling-o-matics. Well, they aren't a problem for me anyway. the problem comes in the form of big pritty base and if we had them to protect all the flamable stuff by the time we finished refueling them all the 1st fling-o-matic is eamty Link to comment Share on other sites More sharing options...
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