Pixel Typhoon Posted October 12, 2017 Share Posted October 12, 2017 If you want a new way to run slow moving projects, or make power more "powerful". Put all your ideas here. Link to comment Share on other sites More sharing options...
Pixel Typhoon Posted October 12, 2017 Author Share Posted October 12, 2017 Idea 1 for the page, minor robots. Dumb so they can do 1 or 2 tasks, but free duplicants to do other things. Link to comment Share on other sites More sharing options...
N-A-R-I Posted October 17, 2017 Share Posted October 17, 2017 Robots are not a bad idea at all, they wont consume oxygen and they could go in and out to very unbreathable areas, but you need to charge them with power. Machines that are not in the game, but i think we need it: - Carts, or/and lifts (elevator) for moving multiple and more items at once from A to B. When you have mined everything around your base it could be very usefull for mining very far from your base, or when you make multiple bases. Link to comment Share on other sites More sharing options...
LeadfootSlim Posted October 19, 2017 Share Posted October 19, 2017 Crusher: A high-power machine that generates a lot of noise (as per loud sleepers/sneezers). Can make Sand from Sandstone, Snow from Ice, or other yet-to-be-considered transmutations - like cracking certain seeds/crops open... My prayers are answered by the Rock Granulator! Huzzah! Sadly, there's still no noise, nor an option to smash seeds... Air Tube Delivery: Request items at a station, have it pulled via air tubes from a storage unit. Side effect: Also transports local gasses. Be wary of deliveries to/from certain biomes. Bathtub: A more primitive version of the Shower, 2x3 - similar to the Wash Basin. Should only be added if germs are dangerous enough early on to warrant it. Link to comment Share on other sites More sharing options...
Pixel Typhoon Posted November 3, 2017 Author Share Posted November 3, 2017 On 10/18/2017 at 8:16 PM, LeadfootSlim said: Crusher: A high-power machine that generates a lot of noise (as per loud sleepers/sneezers). Can make Sand from Sandstone, Snow from Ice, or other yet-to-be-considered transmutations - like cracking certain seeds/crops open... Air Tube Delivery: Request items at a station, have it pulled via air tubes from a storage unit. Side effect: Also transports local gasses. Be wary of deliveries to/from certain biomes. Bathtub: A more primitive version of the Shower, 2x3 - similar to the Wash Basin. Should only be added if germs are dangerous enough early on to warrant it. Air Tube Delivery: Request items at a station, have it pulled via air tubes from a storage unit. Side effect: Also transports local gasses. Be wary of deliveries to/from certain biomes. Something like this would require a new overlay "Pressurization" to keep track of the pipes, but I love the idea. Link to comment Share on other sites More sharing options...
Pixel Typhoon Posted November 3, 2017 Author Share Posted November 3, 2017 On 10/17/2017 at 11:16 AM, N-A-R-I said: Robots are not a bad idea at all, they wont consume oxygen and they could go in and out to very unbreathable areas, but you need to charge them with power. Machines that are not in the game, but i think we need it: - Carts, or/and lifts (elevator) for moving multiple and more items at once from A to B. When you have mined everything around your base it could be very usefull for mining very far from your base, or when you make multiple bases. Lifts would counteract with the suits, debuff on speed, and would let you reduce disease transfer rate when near a ore scrubber. Link to comment Share on other sites More sharing options...
goboking Posted November 4, 2017 Share Posted November 4, 2017 Robotics is one of my most desired feature. Link to comment Share on other sites More sharing options...
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