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Pipe Valve not power valve switch. Plus bug report page?


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A new pressure valve that just regulates the pressure on the exit side of the pipe. Now the way the pressure valve just keeps sending fluid or gas until the vent is over pressurized.

This room I want to pressurize to 1K
This room to 2K
This room to 50mg per tile
So instead of the vent over pressurizing. Would rather the valve pressurizing.

When pressure has been achieved it shuts the pipe off. Not like a power switch.
Run thepump down the main line and have different pipes braking off that you can shut down without shutting the pump off.



Where the bug report page?

I turned on the tempedizor. I saw dirt form, I went to dig it up and before I could it broke apart.
http://prntscr.com/fvie87

http://prntscr.com/fvih4y

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13 hours ago, LTLking said:

A new pressure valve that just regulates the pressure on the exit side of the pipe.

That could be added as a feature to the current vent. Though I'm not sure if low pressures are useful for anything in the current game. Most things benefit from 'as high as possible' pressures.

What a lot of people would like to see more, I guess, would be a powered vent that can go beyond 2 kg/tile.

13 hours ago, LTLking said:

Where the bug report page?

I turned on the tempedizor. I saw dirt form, I went to dig it up and before I could it broke apart.
http://prntscr.com/fvie87

http://prntscr.com/fvih4y

Running into strange effects when exploiting game bugs is not considered a bug. The tepidizer is not meant to be used this way, it should be fully submerged before powered.

Apart of that, there's a link to the ONI bug tracker in the forums list.

 

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