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Change AI of pig/werepig/bunny to avoid food abuse ?

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I see more and more the strategy when you put fence around a powdercake and so pigs and bunnymen are constantly outside their house, and werepig aren't a danger since they will focus on food.

What i would like is to change the ia so if they are trying to reach a food for a long time, they will eventually do a pause, and will be enable to reach for food for some time, letting them doing others action (like attacking target, returning to home, whatever). Because at the moment, some fences and a food and you have permanent allies at no cost and no danger of werepig at full moon so not even need to bother to avoid having pig too close.


But i don't know anything about ia and dont know if it's possible without changing too much thing.

Edited by Lumina
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