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Suggestions regarding new food system (production and preservation)


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I find it extremely difficult to set up a farm that constantly maintains ideal air pressure and temperature. It took me several days to figure something out that just sort of works and i still need to resort to using tools to avoid ruining my crops and running out of seeds.

The biggest problem: The sliders

It is so incredibly difficult to set your pressure and temperature checking devices to the exact number you want with the sliders. You should have the option to manually type in the number you want or use arrows to the left and right side to change single digits with a simple click.

Preserved food spoils as fast as regular food?

It perplexes me how pickled meal lice rot just as fast as everything else when the note clearly states they are preserved in vinegar. Preserved food should have a much, much longer shelf life than normal food, even if it might come at the cost of quality. But I do like the idea. Like in Don't Starve, I suggest adding more methods of preserving food, like freeze drying.

But where does the vinegar come from?

This is another point I find rather strange. Vinegar is created out of thin air at a cooking station. My suggestion? A spoilage converter! The idea is simple: use food that is just on the verge of becoming rot piles to liquify them. The bactera that already migrated to the food will serve as a means of fermentation, letting them turn the liquid until it becomes so sour that it gets antibacterial. Or flat out call it alcohol! Disgusting, yet efficient! I also would suggest that you give the option to choose at which percentage the spoiled food should be added into the fermenting maschine to avoid burning your entire food. There should also be a benefit that encourages you to do so. I say, the closer the food is to spoiling (ideally 1% left), the better it is for converting vinegar.

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