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Hi. I've done some experiments with aquatuner theses past weeks and there's a big flaw with them. The aquatuner will use the same amount of power regardless of what is going through it's pipes. If there's is 10g passing through it will consume 1200W and if there's 10Kg it will consume the same amount. But here's the deal; if your coolant source runs out or output at a very low rate, you can't have the guarantee that your pipes will contain 10Kg of coolant. The only way to ensure your pipes are full is by building a pressure valve. I found 3 way of doing just that and they all come with flaws : 1. The hydro sensor room : Consume 240W more, first packet pumped will always weight 5Kg 2. The pressure valve mod by nightinggale : Can be buggy but best solution ATM 3. Sequentially overflowing the inputs : Break if the overflow system have a constant flow of less than 10Kg/s at the input So here's my suggestion (to Klei devs or any modder): Can we have a Liquid pipe pressure sensor ? It's the same as the Liquid pipe thermo sensor, but detect pressure inside the pipe. Basically an Hydro sensor for pipes. We could build a simple pressure valve with the Pressure sensor and a Shutoff valve. Feel free to comments, critics... Thanks.