Snoopy2016 Posted March 17, 2017 Share Posted March 17, 2017 Hey Guys! What happens when i activate new Mods in an existing World? I'm actually playing an 150d+ World with like 20 Mods acitvated. No bugs everything works fine. Right now i'm thinking of activating stuff like geometric placement mod and endless beefalo riding mod. Is this possible or will it make my world buggy? Link to comment https://forums.kleientertainment.com/forums/topic/76280-what-happens-when-i-activate-new-mods-in-an-existing-world/ Share on other sites More sharing options...
Fancy_Fox_Pers Posted March 17, 2017 Share Posted March 17, 2017 Geometric placement is a client side mod so it won't affect the world in anyway. I can't make any promises for the beefalo riding mod, but that shouldn't be an issue unless there is some kind of conflict with other mods. If you want to be sure, just make a backup of the world files Link to comment https://forums.kleientertainment.com/forums/topic/76280-what-happens-when-i-activate-new-mods-in-an-existing-world/#findComment-885629 Share on other sites More sharing options...
Developer PeterA Posted March 17, 2017 Developer Share Posted March 17, 2017 In many cases it will be okay, but the mods may not work as expected (it depends on if the code is expecting something to have been done earlier in the world gen or on existing prefabs). Usually removing mods causes more problems. To be safe as Thibooms mentioned, you should back up your save files. Link to comment https://forums.kleientertainment.com/forums/topic/76280-what-happens-when-i-activate-new-mods-in-an-existing-world/#findComment-885850 Share on other sites More sharing options...
Snoopy2016 Posted March 18, 2017 Author Share Posted March 18, 2017 Hey Thibooms and PeterA, thanks for ur response! Can u tell me which files exactly i have to backup? Cause i dont want to miss a single one Link to comment https://forums.kleientertainment.com/forums/topic/76280-what-happens-when-i-activate-new-mods-in-an-existing-world/#findComment-886439 Share on other sites More sharing options...
Developer PeterA Posted March 20, 2017 Developer Share Posted March 20, 2017 To be safe, I'd just make a backup of everything in Documents\Klei\DoNotStarveTogether, then you can easily restore it to that point if something goes wrong. Link to comment https://forums.kleientertainment.com/forums/topic/76280-what-happens-when-i-activate-new-mods-in-an-existing-world/#findComment-887989 Share on other sites More sharing options...
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