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So I'm pretty new to the game still, still learning for sure.  Before this update, I was finding that Bio Distillers weren't a great source of Algae, so it seemed the idea was that you needed to get away from relying on algae for oxygen as soon as you can.

However, after the update, I built three Bio Distillers just to extend my "algae time" a little bit, but this time... it was out of control.  I had a TON of algae and the polluted water was getting generated so fast I couldn't keep up.  I built a little reservoir to keep the polluted water in before I cleaned it, but it filled up very quickly... this is also where I learned that tile has a weight limit and will start to break if too much weight is on it.  Oops. 

I had to turn off the Bio Distillers to stop it all.  So did I do something different, or did the update make Bio Distillers process faster?

14 hours ago, Vilda said:

I have 4 batteries right next to each other and the are perfectly fine. Though they are build out of gold. It's the coal generator and supercomputer which heat output is really bad to the point of breaking itself repeatedly.

yeah, i noticed the supercomputer needs massive cooling too, i wonder if they intend simulation to imitate reality here, it's already water-cooled too.

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