Dustt Posted March 14, 2017 Share Posted March 14, 2017 (edited) Hello there! I'm looking for somebody who could help me create a program code for a new feature for my character. What I want is for my character to have "grogginess" effect for every time he wakes up from sleep (Tent, bedroll etc.) It's the same as to when a mandrake is eaten raw or a pan flute being played but minus the area effect. And it would be great if the duration is changeable and not fixed, just in case if I want to buff/nerf him. I've looked at the codes for "mandrake_inactive", "panflute", "tent", and "grogginess" to see how the codes function and try to figure it out myself but unfortunately I'm too inept at LUA language to really understand what's going on. I've read some of the pinned guide on "Getting Started with Modding DST..." but still no luck. I've tried experimenting with pieces of codes from the database -- hoping that it would work. But of course it didn't work... ah... So if anyone know how to create such feature, please tell me! (and please try to explain it if u have the time! ) Here's some snip about what I was talking about: Quote Thanks in advance! Edited March 17, 2017 by Dustt solved Link to comment Share on other sites More sharing options...
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