JackPeraz Posted March 13, 2017 Share Posted March 13, 2017 I tried to enclose a puft in a cave to make him produce slime and clean the air, but after a few minutes he flew off into the base. He didn't really give a *** about doors, untill a mechanized airlock closed on him and he disappeared, never to be found again. Is this a bug? did I kill him with the door? Also how can I make them stay in their spot, as soon as I open up their cave they just fly everywhere... Link to comment https://forums.kleientertainment.com/forums/topic/75937-pufts-disappearing-bug/ Share on other sites More sharing options...
tehMugwump Posted March 13, 2017 Share Posted March 13, 2017 Funny, I've had them use doors too but usually not get trapped. Also, if they run out of contaminated oxygen, they die off. I had several of them corralled and they all died of no matter how hard I tried to keep them supplied with contaminated oxygen... Your mileage may vary... Oh, and welcome to the forums @JackPeraz ! Link to comment https://forums.kleientertainment.com/forums/topic/75937-pufts-disappearing-bug/#findComment-882282 Share on other sites More sharing options...
PrivateDonut Posted March 13, 2017 Share Posted March 13, 2017 It's not a bug, they'll die if they get trapped inside a closing door. Link to comment https://forums.kleientertainment.com/forums/topic/75937-pufts-disappearing-bug/#findComment-882283 Share on other sites More sharing options...
PrivateDonut Posted March 13, 2017 Share Posted March 13, 2017 1 minute ago, tehMugwump said: Funny, I've had them use doors too. Also, if they run out of contaminated oxygen, they die off. I had several of them corralled and they all died of no matter how hard I tried to keep them supplied with contaminated oxygen... Your mileage may vary... I heard if you generate contaminated oxygen from morbs only, they'll last longer. Because if they get over heated, they'll die or so I heard. Link to comment https://forums.kleientertainment.com/forums/topic/75937-pufts-disappearing-bug/#findComment-882285 Share on other sites More sharing options...
Saturnus Posted March 13, 2017 Share Posted March 13, 2017 They also die if they get too low temperature. If you're going to build a cage for a puft, make sure you make it out of local materials. Link to comment https://forums.kleientertainment.com/forums/topic/75937-pufts-disappearing-bug/#findComment-882286 Share on other sites More sharing options...
Mijae Posted March 13, 2017 Share Posted March 13, 2017 I'm pretty sure in the preview stream they did indicate this was a bug that is getting fixed in the next update. Link to comment https://forums.kleientertainment.com/forums/topic/75937-pufts-disappearing-bug/#findComment-882327 Share on other sites More sharing options...
tehMugwump Posted March 15, 2017 Share Posted March 15, 2017 On 3/13/2017 at 2:29 PM, Saturnus said: They also die if they get too low temperature. And with the new update being all about temperature affects, it will be even more of a struggle to keep them (and your dupes) alive. Link to comment https://forums.kleientertainment.com/forums/topic/75937-pufts-disappearing-bug/#findComment-883784 Share on other sites More sharing options...
Saturnus Posted March 15, 2017 Share Posted March 15, 2017 Don't care that much about dupes though. They're replaceable and expendable. Pufts are not. Link to comment https://forums.kleientertainment.com/forums/topic/75937-pufts-disappearing-bug/#findComment-883789 Share on other sites More sharing options...
jigggy2000 Posted March 15, 2017 Share Posted March 15, 2017 The problem is unless they spawn near your starting area, chances are you're never going to see any beyond that. The temps kill them on the outer biomes. I feel like they should make enclosed biomes where they can survive if they spawn outside the starting area. I'd probably only see pufts in 1 out of 5 worlds atm. Link to comment https://forums.kleientertainment.com/forums/topic/75937-pufts-disappearing-bug/#findComment-883801 Share on other sites More sharing options...
NFFly Posted March 15, 2017 Share Posted March 15, 2017 i've seen creatures disappear if i build anything near them if they'r walking or on top of them. They can get through any door if not set to "close" also pufts can go through any ladder and tend to get to highest possible place. But most probably they died out from heat, don't dig out abyssalite and keep them cool wherever they were, don't bring them to your base, will die of cold Link to comment https://forums.kleientertainment.com/forums/topic/75937-pufts-disappearing-bug/#findComment-883838 Share on other sites More sharing options...
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