Jump to content

Make Job Titles / Labels Mean Something


Recommended Posts

I saw a different post earlier, about having a title of The Captain, but I didn't want to derail that post..

Basically.. right now, the title each dupe gets (Runner, Technician, Scientist, etc.) is just based on their highest job/skill level; but that's it, it has no other purpose or use. I have a current colony of 30 Dupes.. the majority of which are Runners. Their title/job SHOULD be based on their highest skill set.. but it should not be able to change.

Let me double back... The Dupes were all on a ship that crashed in to the meteor... having been on a ship, they all had duties/responsibilities/jobs.. and your starting Dupes should reflect this (as well as choosing future Dupes). There should be a Captain (new title, possibly a "Jack-of-all-trades, minor buff to all jobs/stats), as well as the other jobs. I get that some people might want a dupe to be well rounded.. but I feel like the dupes need to base their own individual priority of tasks upon their skill levels (a Runner shouldn't do research instead of/before delivering). This would help better micromanagement of tasks and assigning certain dupes to certain jobs as well as preventing your colony from being populated by a single title/job.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...