HabdomeRaider Posted March 1, 2017 Share Posted March 1, 2017 I have my jobs set so that only my talented artists can do art. A new dupe enters my base, and scribbles all over one of my canvases. I shouldn't have to remember after every new dupe to deselect their art job. I thought the dot or check at the top of the jobs chart would choose whether new dupes would have that job or not. Link to comment Share on other sites More sharing options...
CrutchPunk Posted March 1, 2017 Share Posted March 1, 2017 There are no "exclusive jobs"... you just manually select who does what. It's not a pre-set, so you have to do it with every Dupe. It's not a bad idea as an option in a future update, though. Link to comment Share on other sites More sharing options...
zaig Posted March 1, 2017 Share Posted March 1, 2017 1 hour ago, HabdomeRaider said: I have my jobs set so that only my talented artists can do art. A new dupe enters my base, and scribbles all over one of my canvases. I shouldn't have to remember after every new dupe to deselect their art job. I thought the dot or check at the top of the jobs chart would choose whether new dupes would have that job or not. I approve ! I hate it when I get the dupestickman instead of the monaLIdupe Link to comment Share on other sites More sharing options...
HabdomeRaider Posted March 1, 2017 Author Share Posted March 1, 2017 8 hours ago, ScreenNameMissing said: There are no "exclusive jobs"... you just manually select who does what. It's not a pre-set, so you have to do it with every Dupe. It's not a bad idea as an option in a future update, though. Yes, I want Klei to add the ability to mark jobs as "exclusive" so that new dupes automatically start with them disabled. Link to comment Share on other sites More sharing options...
ibew_sparky Posted March 1, 2017 Share Posted March 1, 2017 There could be a box at the top of the column that if checked checks the box for new dupes Link to comment Share on other sites More sharing options...
CrutchPunk Posted March 2, 2017 Share Posted March 2, 2017 2 hours ago, ibew_sparky said: There could be a box at the top of the column that if checked checks the box for new dupes I like that. Something simple, but very useful for this situation. Link to comment Share on other sites More sharing options...
HabdomeRaider Posted March 2, 2017 Author Share Posted March 2, 2017 5 hours ago, ibew_sparky said: There could be a box at the top of the column that if checked checks the box for new dupes Even better, there's already a box up there. It's used to check/uncheck all the existing dupes. It just want it to apply to new dupes as well. Link to comment Share on other sites More sharing options...
thegangstarman Posted March 2, 2017 Share Posted March 2, 2017 Why is it that dupes don't continuously do a job? I will mark an area to be mined out and the dupes will mine one block and then leave. I think it would be cool to be able to select an area to mine out and assign a specific dupe to that area. Link to comment Share on other sites More sharing options...
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