Tumaelso Posted January 13, 2017 Share Posted January 13, 2017 Hello everyone, Like the title says: Is there a way to make the world shipwrecked compatible after choosing "No" on the compatibility warning? Like changing something from the command line, or editing game files. I just got back to playing Don't Starve after a long break and I decided to start with RoG. I got a "Shipwrecked Compatibility" warning before creating the game and I chose yes, then the game crashed because one of my mods (Always On Status) was not compatible, so I created the game again and this time I chose no. Now, after playing for a little while I found out you can move to shipwrecked by crafting an item, but I can't because I already chose "No". I changed the mod that was causing crashes, so that shouldn't be a problem anymore. I appreciate any help you can give. Link to comment https://forums.kleientertainment.com/forums/topic/73330-is-there-a-way-to-make-the-world-shipwrecked-compatible-after-choosing-no-on-the-compatibility-warning/ Share on other sites More sharing options...
NobodyCares69 Posted January 13, 2017 Share Posted January 13, 2017 There is no way to change that now, it is set forever just like other world settings. Your only hope would be trying to run this command in the console and checking if a structure will spawn in, however I doubt it will: c_spawn("shipwrecked_entrance") Link to comment https://forums.kleientertainment.com/forums/topic/73330-is-there-a-way-to-make-the-world-shipwrecked-compatible-after-choosing-no-on-the-compatibility-warning/#findComment-857872 Share on other sites More sharing options...
alainmcd Posted January 13, 2017 Share Posted January 13, 2017 You can start a SW world in a new save. When you use the Seaworthy, you can choose to link your RoG world. It will kill off your RoG character, but your world will remain intact. Link to comment https://forums.kleientertainment.com/forums/topic/73330-is-there-a-way-to-make-the-world-shipwrecked-compatible-after-choosing-no-on-the-compatibility-warning/#findComment-857901 Share on other sites More sharing options...
imsomony Posted January 13, 2017 Share Posted January 13, 2017 @Tumaelso I too, had the crash with Always On Status a few weeks back... the mod creator seems to have abandoned it. Check out rezecib's enhanced (and up-to-date) rework instead, Combined Status Link to comment https://forums.kleientertainment.com/forums/topic/73330-is-there-a-way-to-make-the-world-shipwrecked-compatible-after-choosing-no-on-the-compatibility-warning/#findComment-857902 Share on other sites More sharing options...
Tumaelso Posted January 14, 2017 Author Share Posted January 14, 2017 19 hours ago, imsomony said: @Tumaelso I too, had the crash with Always On Status a few weeks back... the mod creator seems to have abandoned it. Check out rezecib's enhanced (and up-to-date) rework instead, Combined Status Yeah that's the one I'm using now. It's almost identical to Always On Status. 19 hours ago, alainmcd said: You can start a SW world in a new save. When you use the Seaworthy, you can choose to link your RoG world. It will kill off your RoG character, but your world will remain intact. Thanks, that's sounds like the best solution. Link to comment https://forums.kleientertainment.com/forums/topic/73330-is-there-a-way-to-make-the-world-shipwrecked-compatible-after-choosing-no-on-the-compatibility-warning/#findComment-858119 Share on other sites More sharing options...
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